Driver EspressoOEBS STUDIOS
Editions

The interface

Everything lives in the Espresso tab of the 3D Viewport sidebar (N). Here’s what each part does, from top to bottom.

The Espresso panel: Preview at the top, then the Motion, Organize and Controller tabs, search, category, template and Parameters
The Espresso panel: Preview at the top, then the Motion, Organize and Controller tabs, search, category, template and Parameters

The three tabs

TabWhat it’s for
MotionChoose, set up and apply templates. You’ll spend most of your time here.
OrganizeSee the effects you’ve applied in the scene and manage them, and prepare layouts for templates that animate several parts together.
ControllerFind and adjust the controllers used by templates that follow another property. See Driving from another property.

Finding a template

Type what you want to animate into the search box, such as blink, drawer or clock, or narrow the list with the Category and Subcategory menus. Only the templates in your edition are listed.

Browsing a category: the  Template  list open for Camera & Cinematic
Browsing a category: the Template list open for Camera & Cinematic

Channels

Some templates come as a set of parts that work together, called channels. Analogue Clock has a channel for each hand: second, minute and hour. Police Lights has one for each colour. Apply each channel to the part it belongs to. The channels appear as buttons above the parameters.

Parameters and presets

Each template has its own controls, and many have presets, such as Light breeze, Strong wind and Storm, to get you started. Hover over a field to see what it does and which unit it uses. The reset arrow next to a field puts that value back to its default. It doesn’t remove an effect you’ve applied; for that, use Clear Applied Motion in Apply & Manage.

Previewing the motion

Graph Preview is in every edition. It draws the value over time: higher means a bigger value, and more waves in the same space mean a faster rhythm. If the line is flat, the motion may not have started yet at this frame, a one-shot motion may already have finished, or the property it follows may not be changing.

Visual Preview (Premium) shows the motion as a small picture, such as a swinging lamp or a turning dial, so you can read it at a glance. It’s only a picture: it doesn’t add anything to your scene.

The Preview panel in  Visual  mode, with the Template / Active Target and Evaluation / Source switches
The Preview panel in Visual mode, with the Template / Active Target and Evaluation / Source switches

Template Expression

This section shows the driver expression the template will create, with a check that it’s valid. Use Copy Expression or Copy Driver to paste it somewhere else, such as another driver.

Apply & Manage

This section shows where the template will be applied and warns you if that property already has an effect. The Apply buttons change with the template. For a row of lamps that share one material, for example, you’ll see Apply with Shared Material and Apply & Split Shared Materials.

Apply & Manage  for a row of lamps:  Choose Target ,  Use Last Target  and the Shared Material buttons
Apply & Manage for a row of lamps: Choose Target, Use Last Target and the Shared Material buttons

Before you apply, check the object and property named in this section.