Driver EspressoOEBS STUDIOS
Editions

Your first animation

Make an object spin, then change its speed while it plays. It takes a few seconds, and every other template works the same way.

1. Pick the template

Select the object you want to spin. It turns around its origin, so check the origin is where you want the pivot to be. In the 3D Viewport, press N and open the Espresso tab. Search for Constant Speed and select it. It’s in all three editions.

The  Espresso  tab with  Constant Speed  selected
The Espresso tab with Constant Speed selected

2. Apply it

Right-click Rotation Z, in the sidebar’s Item tab or in the Object properties, and choose Apply Current Template.

Right-click  Rotation Z  and choose  Apply Current Template
Right-click Rotation Z and choose Apply Current Template

The field turns purple, which means it’s driven. Press Play and the object spins. There are no keyframes to manage.

Rotation Z  turns purple once the template is applied
Rotation Z turns purple once the template is applied

On some properties, Espresso groups its apply options in an Apply Template submenu. Apply Current Template is inside it.

3. Tweak it while it plays

In the Parameters section, switch from Setup to Live. Live shows the effect on the selected object. Change Speed and watch the object while the timeline plays. If an Update button appears, click it to apply your change.

Live  showing Constant Speed on the Cube, with its  Speed  control
Live showing Constant Speed on the Cube, with its Speed control
Templates aren’t tied to one kind of object. Constant Speed can turn a fan, a wheel or a dial. A flicker template can drive a lamp’s power or a material’s glow. What moves depends on the property you apply it to.

Where to next

Watch the workflow videos →